Role: 2D Art & Menus
Developed With: Unity
Finished: May 2019
The Gristmill is a tactical action-based card game, where you battle off waves of unknown creatures as you fight to keep your men alive.
The Gristmill is a thesis project developed by Several People Inc... They invited me to join their team and help with stitching different pieces together. I helped to create the best experience possible. My role on the team was to make 2D animations for attacks, weapon equips, etc... Also, I made the different menus in the game with their assets, like the main menu, tutorial and pause screen.