Spheres Must Die!

 

 

 

Role: Designer & Environmental Artist

Platform: PC

Developed With: Unity

Finished: April 2019

In Spheres Must Die the name of the game is strategy, find the weakness of each boss and take them out as quick as possible!

Spheres Must Die was made in a game jam where we had two weeks to come up with an idea, design it and then develop it. Each person on the team had twenty hours to work on the game in the two weeks. This included meetings to discuss the idea, the different ways it could be implemented and then developing it.

Feel free to contact me here: hxm1417@g.rit.edu, with any inquiries and I'll try to respond as soon as possible!

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© 2019 by Herman McElveen. All outside resources were used with consent

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