Pop N' Drop
Role: Developer/ Input Manager
Developed With: Unity
Finished: February 2019
A fun party game for all ages! Pop N' Drop is fast-paced and easy to play, jump from balloon to balloon and be the last one alive.
Pop N' Drop was made in the game jam over the course of four days. Each team member only had ten hours to work on the game. This time included coming up with the idea, the rules, designing, and development. My role in this project was handling controller input which would add players to the game. I also helped with the logic of our jumping mechanic.